
Well today wasn't as productive as it could have been, but that's ok... here's an updated WIP. The colors on the textures so far are looking pretty flat.. I'll have to touch that up. I also plan to spend about 2 days with hypershade in maya to do the detailed material work.

Still working on this guy, although with Siggraph just around the corner, this will have to be done by next weekend. Anyways, I just felt like posting a WIP because I'm pretty happy with how the concept is evolving.

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