Tuesday, October 21, 2008

Job(s)

I just wanted to let my friends, who may check my blog from time to time, know what I'm up to.

I signed on as a contractor to a start-up game company in Redwood City where I'll be responsible for concept design / modeling / level creation and other assorted photoshop work that will need to be done. I couldn't have imagined that my first job would be something this fun :D I'm really looking forward to being able to continue to increase my drawing/painting ability and get paid for it - and on top of that the game is already looking very cool! The company is working in 'stealth mode' so I'm not able to say much about it, or show work that I do, but from the looks of it it won't be long till I can post/link some fun stuff.

I also have another contract going that will be creating 3D assets for the casual game market (ex; iphones). This one hasn't begun yet but should shortly.

Wow I'm gonna be busy, and it's gonna be a lot of fun!! :D

---- Also, I haven't entirely forgotten about the ogre. I actually rendered out a turn table of him with a composited Ambient Occlusion turn table on top and it looks really great! The only problem is it is 88 megs and I don't know how to shrink it without losing much quality. If I ever figure that out I'll post it.

4 comments:

Robert M. said...

Big congrats, Kyle! Sounds like an awesome job with a lot of flexibility and responsibility. Very cool indeed. So... you'll remember this ol' fella when he gets his diploma, right? :D

Josh said...

Rock on Man. That sounds bad ass, good luck, keep us updated. If you ever need help with anything and are looking for intern-ish help, don't forget your Illustration mates, haha. Peace man.

Kyle Van Meurs said...

Yeah for sure guys, just keep in touch and I'll always be lookin' out.

Jeff Jackson said...

Great Kyle, I'm very proud of you! Keep us posted on the goings on. Happy holidays!