So I did almost nothing today... I reposed him a bit, turned his head slightly, tilted it more. Raised his right arm, straightened it a bit. I then shifted his torso over slightly to get his weight over his right leg more. I think some of it reads better, although the tilt to his head makes him look borderline retarded at certain angles. I really need to get an anatomy crit before moving forward with smaller details :\ What to do, what to do...

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Fewer noticeable changes today... I modeled the teeth/gums/tongue as well as some bandages around his left leg. I also slightly reposed the left arm and gave much better gesture to the hand. I also decided to try rendering with a black background and thought it looked pretty cool.

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Update: Starting to block out the scene and give the guy some of his stuff! I designed the weapon as if the Ogre tore a tree out of the ground and fastened a blade to the end of it. I think it was a cool idea, the execution could probably use some work though. Also added a belt, but the cloth has yet to be sculpted so it looks a bit plain.
Overall it's going well IMO, and I can't wait to actually get to sculpting higher res detail - right now all the muscle detail I can get is dependent on my loops and a reasonably low poly wire frame. I also want to push the gesture a lot more if I can...

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So I've actually been working on stuff lately even though I haven't posted anything. Lately I was doing some contract work for a local game company doing models that will be used as pre-rendered sprites for their game. They are currently in stealth mode so I won't post any of the work, but it was fun and a good experience.
Here is something else I've been working up when I have had the time. This is the ogre from 2 posts down. Mostly he's lookin' cool but his pose and style still need a lot of tweaks (which consequently lead to countless anatomy tweaks).



(his right arm in the last image will have some strange creases, that's a result of posing a model and will be ironed out.)
Let me know what you think! Thanks!